<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: StandingWave: Live Musical Audio Synthesis in AS3</title>
	<atom:link href="http://joeberkovitz.com/blog/2007/12/04/standingwave-live-musical-audio-synthesis-in-as3/feed/" rel="self" type="application/rss+xml" />
	<link>http://joeberkovitz.com/blog/2007/12/04/standingwave-live-musical-audio-synthesis-in-as3/</link>
	<description>Just another WordPress weblog</description>
	<lastBuildDate>Mon, 28 Dec 2009 08:44:01 -0500</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.5</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: joe</title>
		<link>http://joeberkovitz.com/blog/2007/12/04/standingwave-live-musical-audio-synthesis-in-as3/comment-page-1/#comment-40214</link>
		<dc:creator>joe</dc:creator>
		<pubDate>Fri, 08 May 2009 12:12:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.joeberkovitz.com/blog/2007/12/04/standingwave-live-musical-audio-synthesis-in-as3/#comment-40214</guid>
		<description>Looping audio is a matter of, well, generating the same sequence of samples over and over again.  The loop might not have the same length as the sample window that you have to supply when the Flash Player requests more audio data, so there&#039;s a slight bit of math involved, but not much.</description>
		<content:encoded><![CDATA[<p>Looping audio is a matter of, well, generating the same sequence of samples over and over again.  The loop might not have the same length as the sample window that you have to supply when the Flash Player requests more audio data, so there&#8217;s a slight bit of math involved, but not much.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David</title>
		<link>http://joeberkovitz.com/blog/2007/12/04/standingwave-live-musical-audio-synthesis-in-as3/comment-page-1/#comment-40213</link>
		<dc:creator>David</dc:creator>
		<pubDate>Fri, 08 May 2009 12:02:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.joeberkovitz.com/blog/2007/12/04/standingwave-live-musical-audio-synthesis-in-as3/#comment-40213</guid>
		<description>Hi Joe,

Do you have any tip on loop audio in Flash?</description>
		<content:encoded><![CDATA[<p>Hi Joe,</p>
<p>Do you have any tip on loop audio in Flash?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tim</title>
		<link>http://joeberkovitz.com/blog/2007/12/04/standingwave-live-musical-audio-synthesis-in-as3/comment-page-1/#comment-31010</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Sat, 21 Mar 2009 10:14:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.joeberkovitz.com/blog/2007/12/04/standingwave-live-musical-audio-synthesis-in-as3/#comment-31010</guid>
		<description>Hi Joe,

Just wondering how your&#039;e getting on with your &#039;standing wave&#039; project.</description>
		<content:encoded><![CDATA[<p>Hi Joe,</p>
<p>Just wondering how your&#8217;e getting on with your &#8217;standing wave&#8217; project.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: joe</title>
		<link>http://joeberkovitz.com/blog/2007/12/04/standingwave-live-musical-audio-synthesis-in-as3/comment-page-1/#comment-173</link>
		<dc:creator>joe</dc:creator>
		<pubDate>Thu, 21 Aug 2008 12:05:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.joeberkovitz.com/blog/2007/12/04/standingwave-live-musical-audio-synthesis-in-as3/#comment-173</guid>
		<description>I have a number of other higher-priority projects going on, but I hope to release StandingWave by the end of the year.</description>
		<content:encoded><![CDATA[<p>I have a number of other higher-priority projects going on, but I hope to release StandingWave by the end of the year.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jonas Nyström</title>
		<link>http://joeberkovitz.com/blog/2007/12/04/standingwave-live-musical-audio-synthesis-in-as3/comment-page-1/#comment-174</link>
		<dc:creator>Jonas Nyström</dc:creator>
		<pubDate>Thu, 21 Aug 2008 11:38:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.joeberkovitz.com/blog/2007/12/04/standingwave-live-musical-audio-synthesis-in-as3/#comment-174</guid>
		<description>Hi Joe!

Any plans for releasing the code of StandingWave?

Regards / Jonas</description>
		<content:encoded><![CDATA[<p>Hi Joe!</p>
<p>Any plans for releasing the code of StandingWave?</p>
<p>Regards / Jonas</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Fnk &#187; Developer diaries &#187; An audio synthesis primer</title>
		<link>http://joeberkovitz.com/blog/2007/12/04/standingwave-live-musical-audio-synthesis-in-as3/comment-page-1/#comment-172</link>
		<dc:creator>Fnk &#187; Developer diaries &#187; An audio synthesis primer</dc:creator>
		<pubDate>Sun, 16 Mar 2008 17:09:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.joeberkovitz.com/blog/2007/12/04/standingwave-live-musical-audio-synthesis-in-as3/#comment-172</guid>
		<description>[...] of dynamically-generated sound, but also some experiments that show how it can still be done). This framework also looks promising and has a nice sample-based example to show what the guy wants to do. [...]</description>
		<content:encoded><![CDATA[<p>[...] of dynamically-generated sound, but also some experiments that show how it can still be done). This framework also looks promising and has a nice sample-based example to show what the guy wants to do. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Andre Michelle</title>
		<link>http://joeberkovitz.com/blog/2007/12/04/standingwave-live-musical-audio-synthesis-in-as3/comment-page-1/#comment-171</link>
		<dc:creator>Andre Michelle</dc:creator>
		<pubDate>Tue, 04 Mar 2008 09:09:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.joeberkovitz.com/blog/2007/12/04/standingwave-live-musical-audio-synthesis-in-as3/#comment-171</guid>
		<description>I never came across this post before I read your comment at createdigitalmusic.com
It is good to see, that other people are also putting research on this subject even you have to take a lot of unusual efforts to it. If you are interested to collaborate with our team, please contact me.</description>
		<content:encoded><![CDATA[<p>I never came across this post before I read your comment at createdigitalmusic.com<br />
It is good to see, that other people are also putting research on this subject even you have to take a lot of unusual efforts to it. If you are interested to collaborate with our team, please contact me.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: William</title>
		<link>http://joeberkovitz.com/blog/2007/12/04/standingwave-live-musical-audio-synthesis-in-as3/comment-page-1/#comment-168</link>
		<dc:creator>William</dc:creator>
		<pubDate>Thu, 10 Jan 2008 23:30:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.joeberkovitz.com/blog/2007/12/04/standingwave-live-musical-audio-synthesis-in-as3/#comment-168</guid>
		<description>This is awesome Joe.  I&#039;ve done a bit of work on tempo detection in AS3 and was very dismayed with the lack of support for waveform manipulation and especially synthesis.  I&#039;d love to have a chance to play with StandingWave - please release it!</description>
		<content:encoded><![CDATA[<p>This is awesome Joe.  I&#8217;ve done a bit of work on tempo detection in AS3 and was very dismayed with the lack of support for waveform manipulation and especially synthesis.  I&#8217;d love to have a chance to play with StandingWave &#8211; please release it!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: joe</title>
		<link>http://joeberkovitz.com/blog/2007/12/04/standingwave-live-musical-audio-synthesis-in-as3/comment-page-1/#comment-165</link>
		<dc:creator>joe</dc:creator>
		<pubDate>Wed, 09 Jan 2008 04:27:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.joeberkovitz.com/blog/2007/12/04/standingwave-live-musical-audio-synthesis-in-as3/#comment-165</guid>
		<description>I guess it would be possible, but MP3 would have to be decoded in non-native AS3 code which I suspect would probably be unacceptable in terms of performance.  You are right, all the internal audio in StandingWave is PCM -- it&#039;s the only way to go for raw speed.</description>
		<content:encoded><![CDATA[<p>I guess it would be possible, but MP3 would have to be decoded in non-native AS3 code which I suspect would probably be unacceptable in terms of performance.  You are right, all the internal audio in StandingWave is PCM &#8212; it&#8217;s the only way to go for raw speed.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jai</title>
		<link>http://joeberkovitz.com/blog/2007/12/04/standingwave-live-musical-audio-synthesis-in-as3/comment-page-1/#comment-166</link>
		<dc:creator>Jai</dc:creator>
		<pubDate>Wed, 09 Jan 2008 03:29:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.joeberkovitz.com/blog/2007/12/04/standingwave-live-musical-audio-synthesis-in-as3/#comment-166</guid>
		<description>Would it be possible to use some of your work to maybe feed an MP3 stream to sound?

Basically, avoid the flash streaming memory leak by doing the streaming manually and pumping the bytecode into the audio stream?

I&#039;m guessing at the end of the chain we&#039;re down to PCM and MP3 would have to be decoded by its own class?</description>
		<content:encoded><![CDATA[<p>Would it be possible to use some of your work to maybe feed an MP3 stream to sound?</p>
<p>Basically, avoid the flash streaming memory leak by doing the streaming manually and pumping the bytecode into the audio stream?</p>
<p>I&#8217;m guessing at the end of the chain we&#8217;re down to PCM and MP3 would have to be decoded by its own class?</p>
]]></content:encoded>
	</item>
</channel>
</rss>
